Eperimental computer game, 2013

Duality is a platform game consisting of two different but causally linked worlds: if the player moves or jumps in the first world, he also does so in the second and vice versa. Goal is to complete both worlds at the same time, while not one world can be completed without the other one.

Duality is addressing the concept of duality from science and experimentally transfers it into a video game: duality refers to the possibility to solve a problem by transforming it into an equivalent “dual” problem, often by successively solving the original problem. In this process, primal-dual solutions are created, which are able to solve the original problem more efficiently or accurately. The genre of a platform game is used as an archetype and reflects the simplicity of the concept. Usual contexts are broken and the player irritated by the game design.

Shown at
Playpublik Krakow 2014 @ Krakow, Poland
Platine Festival Cologne 2013, Germany
Beyond 3D Festival 2013, Karlsruhe @ ZKM Center for Art and Media Technology, Germany

Playpublik festival website
Platine Festival exhibition website
Stadtmagazin Cologne
Next Level Conference Blog
Nerd Gold
Stadtrevue Cologne